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GrayGooAgent Support

Community Support

Supported Launch Baseline

Launch support is currently scoped to the following baseline:

  • UE 5.7
  • Windows / Win64
  • GrayGooAgent editor workflows
  • one provider instance
  • the narrow quickstart path has already been attempted

If your environment is outside that baseline, treat support as best effort rather than a compatibility promise.

What Support Covers

  • installation on the validated launch target
  • provider setup for the first successful run
  • startup guide blocking issues
  • quickstart readiness problems
  • documented Blueprint, asset, scene, screenshot, and editor workflow issues
  • reproducible plugin defects within the validated launch scope

What Support Does Not Cover

  • general Unreal training
  • custom game architecture consulting
  • debugging unrelated third-party plugins
  • runtime packaged-game integration
  • promises for unvalidated platforms
  • promises that every provider path or every workflow surface has identical maturity

Before Asking For Help

Please prepare:

  • engine version
  • operating system
  • plugin version
  • install path:
  • Fab engine install, or
  • project plugin install
  • provider type
  • model id
  • whether the issue reproduces in a fresh session
  • a screenshot of the startup guide state
  • relevant editor log lines
  • the exact task you attempted

Fastest Triage Path

  1. Start with Install & Quickstart
  2. Then check Provider Setup & Troubleshooting
  3. If you use external agent workflows, check External Agent Bridge
  4. If the issue still blocks you, bring the information above into Discord